Teaching Supplies & Child Care

Emotion-oes Board Game

Emotion-oes Board Game - Main image
$10.05 $15.95 In stock

Category: Board Games

4 years & up. Discuss a variety of emotions with this exciting Emotion-oes Board Game for Social Emotional Learning and Collaborative Play. This board game offers a new twist on the long beloved game of dominoes. Encourage children to match the cards as you discuss how to regulate the emotions. Learning games are a perfect tool for engaging children in the development of social skills. Includes 56 emotion-oes cards and resource guide.

Before you pay

Check the method and total at checkout.

When it ships

Allow for processing time as well as the journey to you.

Standard Shipping: Handling (business days) 0–1; Transit (business days) 7–15.

Express Shipping: Handling (business days) 0–1; Transit (business days) 7–15.

View policy
If you need a refund

Keep your order number and contact the store to start.

Please contact us for the refund processing timeframe before returning an item.

View policy
Delivery costs

Review the cost for your destination and chosen service.

Standard Shipping · United States: $0.00

Express Shipping · United States: $3.99

View policy
Returning an item

Check the return conditions before sending anything back.

United States · Return window (days after delivery): 30. Return method: By mail. Return postage: Seller pays.

View policy

Customer Reviews (5.0 / 5 · 3 reviews)

Lily ★★★★★

My 4-year-old loves the "who's feeling what" spinner, and it’s sparked real conversations about emotions we never had before. The collaborative play aspect means no one gets left out, which is perfect for siblings.

Julian K. ★★★★★

We've been playing this almost every night since it arrived, and it's been a great way to get my kids talking about what they're feeling without it feeling like a lecture. The cards that pair emotions with situations are clever, and even my 4-year-old can follow the mechanics. It's turned into our g

Ella V. ★★★★★

My son struggled to name his feelings, but this game's emotion-matching cards finally gave him the words. The collaborative play aspect is perfect, letting us work together instead of competing. I've already seen him use "frustrated" correctly after just two rounds.